Deals lots of crits. Mid range physical attack and medium attack range.
- Attack + 26
- HP + 269
- Crit + 5.0%
- Passive – main attack deals group damage. The closer the target, the more damage they will take. Slightly knocks back wild targets. Main attack can be used immediately after using skill.
- Critical Gunplay – rolls forward. Movement speed is increased by 20% for 1 second. At the same time, crit is increased 40% for 3 seconds. Passive: when using skills while hiding in a shrub, cooldown is reduced y 2 seconds. At the same time, movement speed is increased 40%. Cooldown: 7.0 seconds
- Smoke Bomb – throws a smoke bomb on the ground. Explosion deals 55 (+73) physical damage. At the same time, form lasts 4 seconds. Smoke area has a radius of 3 meters. Significantly reduces sight of enemy within the area. Cooldown: 15.0 seconds.
- Steel Body – moves forward a short distance, removing control debuffs and recovering 10% lost HP. Bestows 2 second immunity to control debuffs. Each time a control debuff is received during this period, 5% lost HP is restored. Cooldown: 30.0 seconds.
|Weapon Name||Attack||HP||Crit||MDEF||Physical DEF|
|Cry of Ice||+39||+154|
|Divine Laser Canon||+29||+115|